Network Plug & Play System for Broadcasting Station


Yutaka Kaneko,
Advanced Audio
and Video Coding
I joined NHK in 1990 and have been with NHK Science and Technical Research Laboratories since 1994. I have studied motion estimation algorithms and scene description languages, whose goal is generation of TV programming through the use of object-based visual coding. My recent research interests include an advanced broadcasting station system for distributed processing over a network. This research 's aim is to create a TV program production environment where a program producer can easily make use of contents and equipment available on the network. The video player system is our first experimental prototype.
Figure 1: Network plug & play system for broadcasting station
The rapid advancement of network technology is driving the movement to connect devices and appliances in the home and business environments to a network, thereby improving their functionality and operability. The broadcasting equipment in broadcasting stations must also be enhanced in terms of its network compatibility. However, broadcasting station devices have various signal formats, which limits the number of signal formats that can be handled by an individual device. Because of this, before such a variety of devices can be connected to a network, the user must confirm the devices' compatibility with the signal format or convert the format if necessary.
We are studying a new broadcasting station system that will automatically connect the devices necessary to deliver a specific service or functionality, this enabling a user without special technical knowledge to freely use the system. We call this system a network plug amp; play system for a broadcasting station, since any equipment installed on the network can be made available for use anywhere on the network.
Figure 1 shows a broadcasting station system structure based on this idea. Even though the devices are installed in different locations, the system makes feasible operations such as program production and distribution. New ways of program production, such as joint production by multiple broadcasting stations or production using equipment located at other broadcasting stations, will also be possible.
To achieve this network plug & play system, a new piece of middleware was developed. This middleware ensures connections among devices and data readout, and allows a user to employ devices on the network without being concerned about differences in hardware or video material signal format.
We constructed a prototype distributed processing video player system as an application example of this middleware (Figure 2). This system is capable of automatically connecting the equipment to play back video, such as servers, VCRs, and decoders; the user only has to select, through a simple interface on the user's terminal, the input video material and the output monitor.
In the future, we will develop a distributed processing editing system that will freely combine devices on a network to edit and process video contents and develop practical middleware.


Figure 2: Video player system for distributed processing