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Research Areas

OUTLINE
1.1 Super Hi-Vision research
1.1.1 Super Hi-Vision format
1.1.2 Super Hi-Vision equipment
1.1.3 Super Hi-Vision satellite transmission
1.1.4 Super Hi-Vision optical time-division multiplexed transmission
1.1.5 SHV coding

1.2 Three-dimensional television research
1.2.1 Integral 3D television
1.2.2 Capture and reproduction of 3D images

1.3 High-presence audio systems research
1.3.1 3D Audio
Contents

Research for Realizing Enhanced Reality and Spatial Reproduction Media


OUTLINE

Our research has the goal of creating media that will convey an enhanced sense of reality and presence in comparison with today's media. Viewers will feel as though they are immersed in the world depicted on the screen. To attain our goals, we are engaging in a wide range of research, on video and audio, as well as coding, transmission formats, human physiology, and devices.

1.1 Super Hi-Vision research

We have continued to work on the Super Hi-Vision (SHV) format and related cameras, displays, video coding, and transmission technology.

The parameters of the current standard for SHV are similar to those of Hi-Vision except for video pixel resolution, which is 7680 pixels by 4320 lines. We are attempting to find optimal video parameters, by focusing on the color coordinate system and the frame rate. We have also conducted experiments on flicker, which is one of the main factors for deciding the SHV video frame rate, and have found that a field frequency higher than the conventional 60 Hz will be necessary.

Regarding SHV cameras, we have developed equipment to transmit a 72-Gbps video signal and real-time signal processing technology for a full-resolution SHV camera equipped with three 33-megapixel imaging elements.

We have also developed full-resolution SHV signal monitoring equipment for a projector. Furthermore for a self-illuminating direct-view SHV PDP display for home use, we examined the feasibility of an ultra-narrow pixel-pitch display.

Regarding SHV transmission, we conducted live, multi-channel, SHV relay transmissions using the Kizuna Wideband InterNetworking Satellite, studied methods for converting a 24-Gbps dual-green SHV signal into an optical signal, and prototyped equipment for transmitting uncompressed SHV signals over ultra-wide-band optical networks.

Regarding SHV video coding, we developed SHV coding equipment based on 1080/60P coding equipment. Earlier methods were weak at encoding certain images, so we incorporated new, orthogonal-transform techniques to increase the coding efficiency and proposed a next-generation coding method for ultra-high-resolution video to MPEG, which has begun the standardization process.

We also presented proposals for standardization of SHV to ITU-R and SMPTE.

 

1.2 Three-dimensional television research

We are continuing with research on integral 3D television with the goal of realizing a display that shows natural 3D images without requiring glasses. We have improved the resolution of the 3D display by using full-resolution SHV images rather than the pixel-offset method used earlier and have built a 3D imaging system with 400x250 pixel resolution, four-times the resolution of earlier displays.

We have also made advances on multi-camera video production technology, including a multi-point Hi-Vision system, for acquisition and reproduction of 3D imagery. One of these technologies is able to generate a 3D model of the subject from multi-point camera imagery, and it was used in the production of a drama called "Saka no Ue no Kumo".

1.3 High-presence audio systems research

We are continuing our research on a 22.2 multi-channel sound system for SHV. This system that extends the conventional 5.1 system in the vertical direction and reinforces the listener's sense of being surrounded by sound. We are also researching signal processing that will allow to reproduce 22.2 sound using fewer speakers in private homes. We have developed an audio production system that both simplifies and increases the sophistication of 22.2 channel audio as well as methods for 3D audio panning, for reproducing 22 channel audio with only three forward speakers by using a head-related transfer function, and for automatically down-mixing 22 channels to eight channels.

Regarding standardization of 22.2 multi-channel sound for SHV, we submitted contributions to ITU-R, SMPTE and MPEG.

We are also continuing research related to the sense of "presence" and "kandoh" (deep emotional feelings) in order to evaluate the sound reproduction of high-presence audio systems in terms of a variety of factors.






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